1 00:00:00,735 --> 00:00:03,024 How many of you are creatives, 2 00:00:03,048 --> 00:00:06,672 designers, engineers, entrepreneurs, artists, 3 00:00:06,696 --> 00:00:09,083 or maybe you just have a really big imagination? 4 00:00:09,107 --> 00:00:10,955 Show of hands? (Cheers) 5 00:00:10,979 --> 00:00:12,160 That's most of you. 6 00:00:13,334 --> 00:00:15,628 I have some news for us creatives. 7 00:00:16,714 --> 00:00:19,287 Over the course of the next 20 years, 8 00:00:21,471 --> 00:00:24,444 more will change around the way we do our work 9 00:00:25,382 --> 00:00:27,539 than has happened in the last 2,000. 10 00:00:28,511 --> 00:00:33,139 In fact, I think we're at the dawn of a new age in human history. 11 00:00:33,645 --> 00:00:38,406 Now, there have been four major historical eras defined by the way we work. 12 00:00:39,404 --> 00:00:42,679 The Hunter-Gatherer Age lasted several million years. 13 00:00:43,163 --> 00:00:46,739 And then the Agricultural Age lasted several thousand years. 14 00:00:47,195 --> 00:00:50,685 The Industrial Age lasted a couple of centuries. 15 00:00:50,709 --> 00:00:54,996 And now the Information Age has lasted just a few decades. 16 00:00:55,020 --> 00:01:00,240 And now today, we're on the cusp of our next great era as a species. 17 00:01:01,296 --> 00:01:03,976 Welcome to the Augmented Age. 18 00:01:04,000 --> 00:01:07,693 In this new era, your natural human capabilities are going to be augmented 19 00:01:07,717 --> 00:01:10,785 by computational systems that help you think, 20 00:01:10,809 --> 00:01:12,995 robotic systems that help you make, 21 00:01:13,019 --> 00:01:14,667 and a digital nervous system 22 00:01:14,691 --> 00:01:18,381 that connects you to the world far beyond your natural senses. 23 00:01:19,437 --> 00:01:21,379 Let's start with cognitive augmentation. 24 00:01:21,403 --> 00:01:23,603 How many of you are augmented cyborgs? 25 00:01:24,133 --> 00:01:26,783 (Laughter) 26 00:01:26,807 --> 00:01:29,628 I would actually argue that we're already augmented. 27 00:01:30,288 --> 00:01:31,792 Imagine you're at a party, 28 00:01:31,816 --> 00:01:35,336 and somebody asks you a question that you don't know the answer to. 29 00:01:35,360 --> 00:01:39,120 If you have one of these, in a few seconds, you can know the answer. 30 00:01:39,869 --> 00:01:42,168 But this is just a primitive beginning. 31 00:01:42,863 --> 00:01:46,194 Even Siri is just a passive tool. 32 00:01:46,660 --> 00:01:50,041 In fact, for the last three-and-a-half million years, 33 00:01:50,065 --> 00:01:53,174 the tools that we've had have been completely passive. 34 00:01:54,203 --> 00:01:57,858 They do exactly what we tell them and nothing more. 35 00:01:57,882 --> 00:02:00,983 Our very first tool only cut where we struck it. 36 00:02:01,822 --> 00:02:04,862 The chisel only carves where the artist points it. 37 00:02:05,343 --> 00:02:10,984 And even our most advanced tools do nothing without our explicit direction. 38 00:02:11,008 --> 00:02:14,189 In fact, to date, and this is something that frustrates me, 39 00:02:14,213 --> 00:02:15,661 we've always been limited 40 00:02:15,685 --> 00:02:19,186 by this need to manually push our wills into our tools -- 41 00:02:19,210 --> 00:02:21,507 like, manual, literally using our hands, 42 00:02:21,531 --> 00:02:22,959 even with computers. 43 00:02:24,072 --> 00:02:26,535 But I'm more like Scotty in "Star Trek." 44 00:02:26,559 --> 00:02:28,409 (Laughter) 45 00:02:28,433 --> 00:02:30,579 I want to have a conversation with a computer. 46 00:02:30,603 --> 00:02:33,573 I want to say, "Computer, let's design a car," 47 00:02:33,597 --> 00:02:35,136 and the computer shows me a car. 48 00:02:35,160 --> 00:02:37,768 And I say, "No, more fast-looking, and less German," 49 00:02:37,792 --> 00:02:39,955 and bang, the computer shows me an option. 50 00:02:39,979 --> 00:02:41,844 (Laughter) 51 00:02:42,208 --> 00:02:44,514 That conversation might be a little ways off, 52 00:02:44,538 --> 00:02:47,203 probably less than many of us think, 53 00:02:47,227 --> 00:02:48,990 but right now, 54 00:02:49,014 --> 00:02:50,165 we're working on it. 55 00:02:50,189 --> 00:02:54,222 Tools are making this leap from being passive to being generative. 56 00:02:54,831 --> 00:02:58,139 Generative design tools use a computer and algorithms 57 00:02:58,163 --> 00:03:00,771 to synthesize geometry 58 00:03:00,795 --> 00:03:03,549 to come up with new designs all by themselves. 59 00:03:03,996 --> 00:03:06,744 All it needs are your goals and your constraints. 60 00:03:06,768 --> 00:03:08,176 I'll give you an example. 61 00:03:08,200 --> 00:03:10,988 In the case of this aerial drone chassis, 62 00:03:11,012 --> 00:03:13,638 all you would need to do is tell it something like, 63 00:03:13,662 --> 00:03:14,935 it has four propellers, 64 00:03:14,959 --> 00:03:17,090 you want it to be as lightweight as possible, 65 00:03:17,114 --> 00:03:19,384 and you need it to be aerodynamically efficient. 66 00:03:19,408 --> 00:03:24,322 Then what the computer does is it explores the entire solution space: 67 00:03:24,346 --> 00:03:28,273 every single possibility that solves and meets your criteria -- 68 00:03:28,297 --> 00:03:29,739 millions of them. 69 00:03:29,763 --> 00:03:31,738 It takes big computers to do this. 70 00:03:31,762 --> 00:03:33,717 But it comes back to us with designs 71 00:03:33,741 --> 00:03:36,884 that we, by ourselves, never could've imagined. 72 00:03:37,326 --> 00:03:40,238 And the computer's coming up with this stuff all by itself -- 73 00:03:40,262 --> 00:03:41,940 no one ever drew anything, 74 00:03:41,964 --> 00:03:44,050 and it started completely from scratch. 75 00:03:45,038 --> 00:03:47,425 And by the way, it's no accident 76 00:03:47,449 --> 00:03:50,930 that the drone body looks just like the pelvis of a flying squirrel. 77 00:03:51,287 --> 00:03:53,294 (Laughter) 78 00:03:54,040 --> 00:03:56,342 It's because the algorithms are designed to work 79 00:03:56,366 --> 00:03:58,003 the same way evolution does. 80 00:03:58,715 --> 00:04:01,375 What's exciting is we're starting to see this technology 81 00:04:01,399 --> 00:04:02,558 out in the real world. 82 00:04:02,582 --> 00:04:05,034 We've been working with Airbus for a couple of years 83 00:04:05,058 --> 00:04:06,967 on this concept plane for the future. 84 00:04:06,991 --> 00:04:09,061 It's a ways out still. 85 00:04:09,085 --> 00:04:12,865 But just recently we used a generative-design AI 86 00:04:12,889 --> 00:04:14,696 to come up with this. 87 00:04:15,609 --> 00:04:20,762 This is a 3D-printed cabin partition that's been designed by a computer. 88 00:04:20,786 --> 00:04:23,610 It's stronger than the original yet half the weight, 89 00:04:23,634 --> 00:04:26,780 and it will be flying in the Airbus A320 later this year. 90 00:04:27,405 --> 00:04:28,964 So computers can now generate; 91 00:04:28,988 --> 00:04:33,583 they can come up with their own solutions to our well-defined problems. 92 00:04:34,677 --> 00:04:35,987 But they're not intuitive. 93 00:04:36,011 --> 00:04:39,097 They still have to start from scratch every single time, 94 00:04:39,121 --> 00:04:41,686 and that's because they never learn. 95 00:04:42,368 --> 00:04:44,134 Unlike Maggie. 96 00:04:44,158 --> 00:04:45,739 (Laughter) 97 00:04:45,763 --> 00:04:49,060 Maggie's actually smarter than our most advanced design tools. 98 00:04:49,467 --> 00:04:50,907 What do I mean by that? 99 00:04:50,931 --> 00:04:52,521 If her owner picks up that leash, 100 00:04:52,545 --> 00:04:54,613 Maggie knows with a fair degree of certainty 101 00:04:54,637 --> 00:04:56,041 it's time to go for a walk. 102 00:04:56,065 --> 00:04:57,250 And how did she learn? 103 00:04:57,274 --> 00:05:00,598 Well, every time the owner picked up the leash, they went for a walk. 104 00:05:00,622 --> 00:05:02,500 And Maggie did three things: 105 00:05:02,524 --> 00:05:04,393 she had to pay attention, 106 00:05:04,417 --> 00:05:06,499 she had to remember what happened 107 00:05:06,523 --> 00:05:10,540 and she had to retain and create a pattern in her mind. 108 00:05:11,429 --> 00:05:13,524 Interestingly, that's exactly what 109 00:05:13,548 --> 00:05:16,071 computer scientists have been trying to get AIs to do 110 00:05:16,095 --> 00:05:17,954 for the last 60 or so years. 111 00:05:18,683 --> 00:05:20,032 Back in 1952, 112 00:05:20,056 --> 00:05:23,857 they built this computer that could play Tic-Tac-Toe. 113 00:05:25,081 --> 00:05:26,241 Big deal. 114 00:05:27,029 --> 00:05:30,029 Then 45 years later, in 1997, 115 00:05:30,053 --> 00:05:32,525 Deep Blue beats Kasparov at chess. 116 00:05:34,046 --> 00:05:39,014 2011, Watson beats these two humans at Jeopardy, 117 00:05:39,038 --> 00:05:41,966 which is much harder for a computer to play than chess is. 118 00:05:41,990 --> 00:05:45,802 In fact, rather than working from predefined recipes, 119 00:05:45,826 --> 00:05:49,149 Watson had to use reasoning to overcome his human opponents. 120 00:05:50,393 --> 00:05:52,832 And then a couple of weeks ago, 121 00:05:52,856 --> 00:05:57,118 DeepMind's AlphaGo beats the world's best human at Go, 122 00:05:57,142 --> 00:05:59,354 which is the most difficult game that we have. 123 00:05:59,378 --> 00:06:02,274 In fact, in Go, there are more possible moves 124 00:06:02,298 --> 00:06:04,322 than there are atoms in the universe. 125 00:06:06,210 --> 00:06:08,036 So in order to win, 126 00:06:08,060 --> 00:06:10,678 what AlphaGo had to do was develop intuition. 127 00:06:11,098 --> 00:06:15,208 And in fact, at some points, AlphaGo's programmers didn't understand 128 00:06:15,232 --> 00:06:17,518 why AlphaGo was doing what it was doing. 129 00:06:19,451 --> 00:06:21,111 And things are moving really fast. 130 00:06:21,135 --> 00:06:24,362 I mean, consider -- in the space of a human lifetime, 131 00:06:24,386 --> 00:06:26,619 computers have gone from a child's game 132 00:06:27,920 --> 00:06:30,968 to what's recognized as the pinnacle of strategic thought. 133 00:06:31,999 --> 00:06:34,416 What's basically happening 134 00:06:34,440 --> 00:06:37,750 is computers are going from being like Spock 135 00:06:37,774 --> 00:06:39,723 to being a lot more like Kirk. 136 00:06:39,747 --> 00:06:43,365 (Laughter) 137 00:06:43,389 --> 00:06:46,813 Right? From pure logic to intuition. 138 00:06:48,184 --> 00:06:49,927 Would you cross this bridge? 139 00:06:50,609 --> 00:06:52,932 Most of you are saying, "Oh, hell no!" 140 00:06:52,956 --> 00:06:54,264 (Laughter) 141 00:06:54,288 --> 00:06:56,945 And you arrived at that decision in a split second. 142 00:06:56,969 --> 00:06:59,397 You just sort of knew that bridge was unsafe. 143 00:06:59,421 --> 00:07:01,410 And that's exactly the kind of intuition 144 00:07:01,434 --> 00:07:05,002 that our deep-learning systems are starting to develop right now. 145 00:07:05,722 --> 00:07:07,429 Very soon, you'll literally be able 146 00:07:07,453 --> 00:07:09,659 to show something you've made, you've designed, 147 00:07:09,683 --> 00:07:10,836 to a computer, 148 00:07:10,860 --> 00:07:12,349 and it will look at it and say, 149 00:07:12,373 --> 00:07:15,196 "Sorry, homie, that'll never work. You have to try again." 150 00:07:15,854 --> 00:07:18,924 Or you could ask it if people are going to like your next song, 151 00:07:19,773 --> 00:07:21,836 or your next flavor of ice cream. 152 00:07:23,549 --> 00:07:26,128 Or, much more importantly, 153 00:07:26,152 --> 00:07:28,516 you could work with a computer to solve a problem 154 00:07:28,540 --> 00:07:30,177 that we've never faced before. 155 00:07:30,201 --> 00:07:31,602 For instance, climate change. 156 00:07:31,626 --> 00:07:33,646 We're not doing a very good job on our own, 157 00:07:33,670 --> 00:07:35,915 we could certainly use all the help we can get. 158 00:07:35,939 --> 00:07:37,397 That's what I'm talking about, 159 00:07:37,421 --> 00:07:39,976 technology amplifying our cognitive abilities 160 00:07:40,000 --> 00:07:43,552 so we can imagine and design things that were simply out of our reach 161 00:07:43,576 --> 00:07:46,135 as plain old un-augmented humans. 162 00:07:47,984 --> 00:07:50,925 So what about making all of this crazy new stuff 163 00:07:50,949 --> 00:07:53,390 that we're going to invent and design? 164 00:07:53,952 --> 00:07:58,045 I think the era of human augmentation is as much about the physical world 165 00:07:58,069 --> 00:08:01,134 as it is about the virtual, intellectual realm. 166 00:08:01,833 --> 00:08:03,754 How will technology augment us? 167 00:08:04,261 --> 00:08:06,734 In the physical world, robotic systems. 168 00:08:07,620 --> 00:08:09,356 OK, there's certainly a fear 169 00:08:09,380 --> 00:08:11,868 that robots are going to take jobs away from humans, 170 00:08:11,892 --> 00:08:13,722 and that is true in certain sectors. 171 00:08:14,174 --> 00:08:17,052 But I'm much more interested in this idea 172 00:08:17,076 --> 00:08:22,086 that humans and robots working together are going to augment each other, 173 00:08:22,110 --> 00:08:24,168 and start to inhabit a new space. 174 00:08:24,192 --> 00:08:26,554 This is our applied research lab in San Francisco, 175 00:08:26,578 --> 00:08:29,720 where one of our areas of focus is advanced robotics, 176 00:08:29,744 --> 00:08:32,255 specifically, human-robot collaboration. 177 00:08:33,034 --> 00:08:35,793 And this is Bishop, one of our robots. 178 00:08:35,817 --> 00:08:37,606 As an experiment, we set it up 179 00:08:37,630 --> 00:08:41,090 to help a person working in construction doing repetitive tasks -- 180 00:08:41,984 --> 00:08:46,178 tasks like cutting out holes for outlets or light switches in drywall. 181 00:08:46,202 --> 00:08:48,668 (Laughter) 182 00:08:49,877 --> 00:08:52,988 So, Bishop's human partner can tell what to do in plain English 183 00:08:53,012 --> 00:08:54,317 and with simple gestures, 184 00:08:54,341 --> 00:08:55,788 kind of like talking to a dog, 185 00:08:55,812 --> 00:08:57,955 and then Bishop executes on those instructions 186 00:08:57,979 --> 00:08:59,871 with perfect precision. 187 00:08:59,895 --> 00:09:02,884 We're using the human for what the human is good at: 188 00:09:02,908 --> 00:09:05,241 awareness, perception and decision making. 189 00:09:05,265 --> 00:09:07,505 And we're using the robot for what it's good at: 190 00:09:07,529 --> 00:09:09,277 precision and repetitiveness. 191 00:09:10,252 --> 00:09:12,619 Here's another cool project that Bishop worked on. 192 00:09:12,643 --> 00:09:15,718 The goal of this project, which we called the HIVE, 193 00:09:15,742 --> 00:09:19,593 was to prototype the experience of humans, computers and robots 194 00:09:19,617 --> 00:09:22,837 all working together to solve a highly complex design problem. 195 00:09:23,793 --> 00:09:25,244 The humans acted as labor. 196 00:09:25,268 --> 00:09:28,741 They cruised around the construction site, they manipulated the bamboo -- 197 00:09:28,765 --> 00:09:31,521 which, by the way, because it's a non-isomorphic material, 198 00:09:31,545 --> 00:09:33,419 is super hard for robots to deal with. 199 00:09:33,443 --> 00:09:35,465 But then the robots did this fiber winding, 200 00:09:35,489 --> 00:09:37,940 which was almost impossible for a human to do. 201 00:09:37,964 --> 00:09:41,585 And then we had an AI that was controlling everything. 202 00:09:41,609 --> 00:09:44,899 It was telling the humans what to do, telling the robots what to do 203 00:09:44,923 --> 00:09:47,838 and keeping track of thousands of individual components. 204 00:09:47,862 --> 00:09:49,042 What's interesting is, 205 00:09:49,066 --> 00:09:52,207 building this pavilion was simply not possible 206 00:09:52,231 --> 00:09:56,755 without human, robot and AI augmenting each other. 207 00:09:57,890 --> 00:10:01,210 OK, I'll share one more project. This one's a little bit crazy. 208 00:10:01,234 --> 00:10:05,702 We're working with Amsterdam-based artist Joris Laarman and his team at MX3D 209 00:10:05,726 --> 00:10:08,604 to generatively design and robotically print 210 00:10:08,628 --> 00:10:11,623 the world's first autonomously manufactured bridge. 211 00:10:12,315 --> 00:10:16,000 So, Joris and an AI are designing this thing right now, as we speak, 212 00:10:16,024 --> 00:10:17,196 in Amsterdam. 213 00:10:17,220 --> 00:10:19,541 And when they're done, we're going to hit "Go," 214 00:10:19,565 --> 00:10:22,876 and robots will start 3D printing in stainless steel, 215 00:10:22,900 --> 00:10:26,183 and then they're going to keep printing, without human intervention, 216 00:10:26,207 --> 00:10:27,765 until the bridge is finished. 217 00:10:29,099 --> 00:10:32,027 So, as computers are going to augment our ability 218 00:10:32,051 --> 00:10:34,201 to imagine and design new stuff, 219 00:10:34,225 --> 00:10:37,120 robotic systems are going to help us build and make things 220 00:10:37,144 --> 00:10:39,228 that we've never been able to make before. 221 00:10:40,347 --> 00:10:44,507 But what about our ability to sense and control these things? 222 00:10:44,531 --> 00:10:48,562 What about a nervous system for the things that we make? 223 00:10:48,586 --> 00:10:51,098 Our nervous system, the human nervous system, 224 00:10:51,122 --> 00:10:53,433 tells us everything that's going on around us. 225 00:10:54,186 --> 00:10:57,870 But the nervous system of the things we make is rudimentary at best. 226 00:10:57,894 --> 00:11:01,457 For instance, a car doesn't tell the city's public works department 227 00:11:01,481 --> 00:11:04,611 that it just hit a pothole at the corner of Broadway and Morrison. 228 00:11:04,635 --> 00:11:06,667 A building doesn't tell its designers 229 00:11:06,691 --> 00:11:09,375 whether or not the people inside like being there, 230 00:11:09,399 --> 00:11:12,409 and the toy manufacturer doesn't know 231 00:11:12,433 --> 00:11:14,440 if a toy is actually being played with -- 232 00:11:14,464 --> 00:11:17,003 how and where and whether or not it's any fun. 233 00:11:17,620 --> 00:11:21,434 Look, I'm sure that the designers imagined this lifestyle for Barbie 234 00:11:21,458 --> 00:11:22,682 when they designed her. 235 00:11:22,706 --> 00:11:24,153 (Laughter) 236 00:11:24,177 --> 00:11:27,083 But what if it turns out that Barbie's actually really lonely? 237 00:11:27,107 --> 00:11:30,254 (Laughter) 238 00:11:31,266 --> 00:11:32,554 If the designers had known 239 00:11:32,578 --> 00:11:34,685 what was really happening in the real world 240 00:11:34,709 --> 00:11:37,292 with their designs -- the road, the building, Barbie -- 241 00:11:37,316 --> 00:11:40,010 they could've used that knowledge to create an experience 242 00:11:40,034 --> 00:11:41,434 that was better for the user. 243 00:11:41,458 --> 00:11:43,249 What's missing is a nervous system 244 00:11:43,273 --> 00:11:46,982 connecting us to all of the things that we design, make and use. 245 00:11:47,915 --> 00:11:51,470 What if all of you had that kind of information flowing to you 246 00:11:51,494 --> 00:11:53,677 from the things you create in the real world? 247 00:11:55,432 --> 00:11:56,883 With all of the stuff we make, 248 00:11:56,907 --> 00:11:59,342 we spend a tremendous amount of money and energy -- 249 00:11:59,366 --> 00:12:01,742 in fact, last year, about two trillion dollars -- 250 00:12:01,766 --> 00:12:04,620 convincing people to buy the things we've made. 251 00:12:04,644 --> 00:12:08,032 But if you had this connection to the things that you design and create 252 00:12:08,056 --> 00:12:09,783 after they're out in the real world, 253 00:12:09,807 --> 00:12:13,421 after they've been sold or launched or whatever, 254 00:12:13,445 --> 00:12:15,065 we could actually change that, 255 00:12:15,089 --> 00:12:18,136 and go from making people want our stuff, 256 00:12:18,160 --> 00:12:21,594 to just making stuff that people want in the first place. 257 00:12:21,618 --> 00:12:24,405 The good news is, we're working on digital nervous systems 258 00:12:24,429 --> 00:12:27,230 that connect us to the things we design. 259 00:12:28,365 --> 00:12:29,992 We're working on one project 260 00:12:30,016 --> 00:12:33,728 with a couple of guys down in Los Angeles called the Bandito Brothers 261 00:12:33,752 --> 00:12:35,159 and their team. 262 00:12:35,183 --> 00:12:38,616 And one of the things these guys do is build insane cars 263 00:12:38,640 --> 00:12:41,513 that do absolutely insane things. 264 00:12:42,905 --> 00:12:44,355 These guys are crazy -- 265 00:12:44,379 --> 00:12:45,415 (Laughter) 266 00:12:45,439 --> 00:12:46,842 in the best way. 267 00:12:48,993 --> 00:12:50,756 And what we're doing with them 268 00:12:50,780 --> 00:12:53,220 is taking a traditional race-car chassis 269 00:12:53,244 --> 00:12:54,829 and giving it a nervous system. 270 00:12:54,853 --> 00:12:57,911 So we instrumented it with dozens of sensors, 271 00:12:57,935 --> 00:13:00,570 put a world-class driver behind the wheel, 272 00:13:00,594 --> 00:13:03,951 took it out to the desert and drove the hell out of it for a week. 273 00:13:03,975 --> 00:13:06,466 And the car's nervous system captured everything 274 00:13:06,490 --> 00:13:07,972 that was happening to the car. 275 00:13:07,996 --> 00:13:10,617 We captured four billion data points; 276 00:13:10,641 --> 00:13:12,951 all of the forces that it was subjected to. 277 00:13:12,975 --> 00:13:14,634 And then we did something crazy. 278 00:13:15,268 --> 00:13:16,768 We took all of that data, 279 00:13:16,792 --> 00:13:20,528 and plugged it into a generative-design AI we call "Dreamcatcher." 280 00:13:21,270 --> 00:13:25,234 So what do get when you give a design tool a nervous system, 281 00:13:25,258 --> 00:13:28,140 and you ask it to build you the ultimate car chassis? 282 00:13:28,723 --> 00:13:30,696 You get this. 283 00:13:32,293 --> 00:13:36,006 This is something that a human could never have designed. 284 00:13:36,707 --> 00:13:38,595 Except a human did design this, 285 00:13:38,619 --> 00:13:42,928 but it was a human that was augmented by a generative-design AI, 286 00:13:42,952 --> 00:13:44,183 a digital nervous system 287 00:13:44,207 --> 00:13:47,212 and robots that can actually fabricate something like this. 288 00:13:47,680 --> 00:13:51,275 So if this is the future, the Augmented Age, 289 00:13:51,299 --> 00:13:55,560 and we're going to be augmented cognitively, physically and perceptually, 290 00:13:55,584 --> 00:13:56,992 what will that look like? 291 00:13:57,576 --> 00:14:00,897 What is this wonderland going to be like? 292 00:14:00,921 --> 00:14:02,630 I think we're going to see a world 293 00:14:02,654 --> 00:14:05,722 where we're moving from things that are fabricated 294 00:14:05,746 --> 00:14:07,191 to things that are farmed. 295 00:14:08,159 --> 00:14:11,612 Where we're moving from things that are constructed 296 00:14:11,636 --> 00:14:13,340 to that which is grown. 297 00:14:14,134 --> 00:14:16,322 We're going to move from being isolated 298 00:14:16,346 --> 00:14:17,956 to being connected. 299 00:14:18,634 --> 00:14:21,045 And we'll move away from extraction 300 00:14:21,069 --> 00:14:22,942 to embrace aggregation. 301 00:14:23,967 --> 00:14:27,734 I also think we'll shift from craving obedience from our things 302 00:14:27,758 --> 00:14:29,399 to valuing autonomy. 303 00:14:30,510 --> 00:14:32,415 Thanks to our augmented capabilities, 304 00:14:32,439 --> 00:14:34,816 our world is going to change dramatically. 305 00:14:35,576 --> 00:14:38,822 We're going to have a world with more variety, more connectedness, 306 00:14:38,846 --> 00:14:41,133 more dynamism, more complexity, 307 00:14:41,157 --> 00:14:43,475 more adaptability and, of course, 308 00:14:43,499 --> 00:14:44,716 more beauty. 309 00:14:45,231 --> 00:14:46,795 The shape of things to come 310 00:14:46,819 --> 00:14:49,109 will be unlike anything we've ever seen before. 311 00:14:49,133 --> 00:14:50,292 Why? 312 00:14:50,316 --> 00:14:54,071 Because what will be shaping those things is this new partnership 313 00:14:54,095 --> 00:14:57,765 between technology, nature and humanity. 314 00:14:59,279 --> 00:15:03,083 That, to me, is a future well worth looking forward to. 315 00:15:03,107 --> 00:15:04,378 Thank you all so much. 316 00:15:04,402 --> 00:15:10,071 (Applause)