[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.92,0:00:05.30,Default,,0000,0000,0000,,[Martin Puryear: "Big Bling"] Dialogue: 0,0:00:17.02,0:00:19.36,Default,,0000,0000,0000,,--[PURYEAR] There's a story in the making\Nof objects. Dialogue: 0,0:00:22.04,0:00:24.36,Default,,0000,0000,0000,,--There's a narrative in the fabrication of things Dialogue: 0,0:00:24.37,0:00:26.03,Default,,0000,0000,0000,,which, to me, is fascinating. Dialogue: 0,0:00:27.66,0:00:29.28,Default,,0000,0000,0000,,I think, working incrementally, Dialogue: 0,0:00:29.28,0:00:31.94,Default,,0000,0000,0000,,there is a built-in story. Dialogue: 0,0:00:32.58,0:00:34.40,Default,,0000,0000,0000,,I think it isn't just for the artist. Dialogue: 0,0:00:35.32,0:00:37.62,Default,,0000,0000,0000,,I get from people's reactions Dialogue: 0,0:00:37.62,0:00:39.83,Default,,0000,0000,0000,,that they do find something interesting Dialogue: 0,0:00:39.83,0:00:41.45,Default,,0000,0000,0000,,in the way the pieces are made-- Dialogue: 0,0:00:43.04,0:00:44.63,Default,,0000,0000,0000,,not simply in the form that results Dialogue: 0,0:00:44.63,0:00:46.33,Default,,0000,0000,0000,,but actually in the way that they're made. Dialogue: 0,0:00:48.58,0:00:50.38,Default,,0000,0000,0000,,--[CRAIG VAN COTT] We're making big pieces\Nof wood Dialogue: 0,0:00:50.39,0:00:51.66,Default,,0000,0000,0000,,out of little pieces of wood Dialogue: 0,0:00:51.66,0:00:52.42,Default,,0000,0000,0000,,[Craig Van Cott, President, Unalam] Dialogue: 0,0:00:52.42,0:00:54.45,Default,,0000,0000,0000,,with the help of glue and clamps Dialogue: 0,0:00:54.45,0:00:56.77,Default,,0000,0000,0000,,and high-frequency microwaves Dialogue: 0,0:00:57.03,0:00:58.95,Default,,0000,0000,0000,,to make it all stick together. Dialogue: 0,0:00:59.74,0:01:02.55,Default,,0000,0000,0000,,The intricacy of what Martin was looking for Dialogue: 0,0:01:02.55,0:01:04.49,Default,,0000,0000,0000,,was something that we had to actually Dialogue: 0,0:01:04.49,0:01:06.23,Default,,0000,0000,0000,,buy some new machinery for. Dialogue: 0,0:01:06.84,0:01:10.21,Default,,0000,0000,0000,,We had to make very tight radiuses on the arches-- Dialogue: 0,0:01:10.21,0:01:13.13,Default,,0000,0000,0000,,the ribs that are holding the plywood together. Dialogue: 0,0:01:13.13,0:01:14.91,Default,,0000,0000,0000,,And there were a lot of tight angles. Dialogue: 0,0:01:16.20,0:01:18.80,Default,,0000,0000,0000,,This is giving us exposure that we don't usually get-- Dialogue: 0,0:01:19.20,0:01:21.22,Default,,0000,0000,0000,,Our product is holding up a roof Dialogue: 0,0:01:21.73,0:01:24.83,Default,,0000,0000,0000,,and what's under the roof is what gets all\Nthe exposure. Dialogue: 0,0:01:25.58,0:01:27.76,Default,,0000,0000,0000,,[PURYEAR] I've had to open myself up-- Dialogue: 0,0:01:27.76,0:01:29.84,Default,,0000,0000,0000,,both to working with assistants, Dialogue: 0,0:01:29.84,0:01:31.86,Default,,0000,0000,0000,,but also to working with people outside the studio Dialogue: 0,0:01:31.86,0:01:34.68,Default,,0000,0000,0000,,who I have to engage to do the larger pieces Dialogue: 0,0:01:34.68,0:01:36.44,Default,,0000,0000,0000,,because I don't have the facilities to make Dialogue: 0,0:01:36.44,0:01:40.14,Default,,0000,0000,0000,,a thirty- or forty- or fifty-foot-high work\Nin my studio Dialogue: 0,0:01:40.15,0:01:41.98,Default,,0000,0000,0000,,nor do I have the technical facilities Dialogue: 0,0:01:41.98,0:01:43.26,Default,,0000,0000,0000,,to work with certain materials. Dialogue: 0,0:01:44.14,0:01:46.08,Default,,0000,0000,0000,,It's putting yourself in the hands of other people Dialogue: 0,0:01:46.96,0:01:48.34,Default,,0000,0000,0000,,and trusting their skill Dialogue: 0,0:01:48.35,0:01:50.01,Default,,0000,0000,0000,,and their willingness to do what you want. Dialogue: 0,0:01:54.40,0:01:58.08,Default,,0000,0000,0000,,--[JOHN LASH] This was to be a very\Nindustrialized piece. Dialogue: 0,0:01:58.44,0:02:02.17,Default,,0000,0000,0000,,The outside was to look like it was a salvaged piece. Dialogue: 0,0:02:02.17,0:02:05.56,Default,,0000,0000,0000,,We did look into running recycled wood for\Nthe project. Dialogue: 0,0:02:05.56,0:02:06.73,Default,,0000,0000,0000,,[Madison Square Park, New York City] Dialogue: 0,0:02:06.73,0:02:08.73,Default,,0000,0000,0000,,We had a problem with the fact that Dialogue: 0,0:02:08.73,0:02:09.89,Default,,0000,0000,0000,,it is in a public place Dialogue: 0,0:02:09.89,0:02:12.90,Default,,0000,0000,0000,,and you would have to engineer every piece of wood Dialogue: 0,0:02:12.90,0:02:14.38,Default,,0000,0000,0000,,to make sure that it was structurally sound. Dialogue: 0,0:02:14.38,0:02:15.26,Default,,0000,0000,0000,,[John Lash, President, Digital Atelier] Dialogue: 0,0:02:15.30,0:02:18.28,Default,,0000,0000,0000,,So, we were able to meet and find standards Dialogue: 0,0:02:18.28,0:02:20.79,Default,,0000,0000,0000,,that made it look like an industrial product. Dialogue: 0,0:02:21.20,0:02:24.36,Default,,0000,0000,0000,,We were going to put a cloth wire or chain link Dialogue: 0,0:02:24.36,0:02:25.98,Default,,0000,0000,0000,,around the whole piece. Dialogue: 0,0:02:35.08,0:02:36.50,Default,,0000,0000,0000,,[PURYEAR] One of the most important elements Dialogue: 0,0:02:36.51,0:02:37.71,Default,,0000,0000,0000,,when you're coming up with the work Dialogue: 0,0:02:37.71,0:02:38.56,Default,,0000,0000,0000,,is the scale-- Dialogue: 0,0:02:38.57,0:02:39.71,Default,,0000,0000,0000,,how big it needs to be. Dialogue: 0,0:02:40.20,0:02:41.78,Default,,0000,0000,0000,,And, for me, Dialogue: 0,0:02:41.78,0:02:43.48,Default,,0000,0000,0000,,that's always been, in some ways, Dialogue: 0,0:02:43.49,0:02:44.54,Default,,0000,0000,0000,,the most difficult Dialogue: 0,0:02:44.54,0:02:46.48,Default,,0000,0000,0000,,but also the most crucial part of a project. Dialogue: 0,0:02:51.76,0:02:53.48,Default,,0000,0000,0000,,I prefer to have work that doesn't have Dialogue: 0,0:02:53.48,0:02:55.21,Default,,0000,0000,0000,,to relate to a building. Dialogue: 0,0:02:55.21,0:02:57.26,Default,,0000,0000,0000,,So this relates more to the people, hopefully, Dialogue: 0,0:02:57.26,0:02:59.36,Default,,0000,0000,0000,,who are going to be circulating around it. Dialogue: 0,0:03:26.78,0:03:29.54,Default,,0000,0000,0000,,The wire mesh, I've used repeatedly Dialogue: 0,0:03:29.54,0:03:31.77,Default,,0000,0000,0000,,because I'm interested in the way that it both Dialogue: 0,0:03:31.77,0:03:35.51,Default,,0000,0000,0000,,is a way of creating and defining a volume-- Dialogue: 0,0:03:35.51,0:03:36.57,Default,,0000,0000,0000,,a surface-- Dialogue: 0,0:03:37.58,0:03:39.46,Default,,0000,0000,0000,,that's very clear in space Dialogue: 0,0:03:39.47,0:03:40.74,Default,,0000,0000,0000,,and yet, the same time, Dialogue: 0,0:03:40.74,0:03:42.50,Default,,0000,0000,0000,,it has a kind of transparency Dialogue: 0,0:03:42.51,0:03:44.07,Default,,0000,0000,0000,,because of the holes in the mesh-- Dialogue: 0,0:03:44.07,0:03:45.73,Default,,0000,0000,0000,,the openings in the mesh. Dialogue: 0,0:03:48.84,0:03:49.72,Default,,0000,0000,0000,,From a distance, Dialogue: 0,0:03:49.72,0:03:52.68,Default,,0000,0000,0000,,it tends to look very, very massive and heavy. Dialogue: 0,0:03:53.00,0:03:55.26,Default,,0000,0000,0000,,And what I like is the dichotomy Dialogue: 0,0:03:55.26,0:03:57.80,Default,,0000,0000,0000,,between that heaviness and massiveness Dialogue: 0,0:03:57.81,0:04:00.83,Default,,0000,0000,0000,,and the actual sense of it as, really, a veil. Dialogue: 0,0:04:01.29,0:04:02.57,Default,,0000,0000,0000,,It's just a thin skin Dialogue: 0,0:04:02.57,0:04:03.76,Default,,0000,0000,0000,,that's very permeable-- Dialogue: 0,0:04:03.76,0:04:05.20,Default,,0000,0000,0000,,very open. Dialogue: 0,0:04:06.36,0:04:07.84,Default,,0000,0000,0000,,As you approach it, you realize Dialogue: 0,0:04:07.84,0:04:09.58,Default,,0000,0000,0000,,that you're actually looking through it-- Dialogue: 0,0:04:09.58,0:04:10.80,Default,,0000,0000,0000,,you see light through it. Dialogue: 0,0:04:11.26,0:04:12.44,Default,,0000,0000,0000,,And as you walk around it Dialogue: 0,0:04:12.44,0:04:13.24,Default,,0000,0000,0000,,and as you get closer, Dialogue: 0,0:04:13.25,0:04:16.65,Default,,0000,0000,0000,,you realize that it's really just a thin crust of mesh. Dialogue: 0,0:04:17.22,0:04:19.24,Default,,0000,0000,0000,,It looks very boulder-like and massive. Dialogue: 0,0:04:19.24,0:04:22.10,Default,,0000,0000,0000,,I like the dichotomy between those two experiences. Dialogue: 0,0:04:23.38,0:04:25.38,Default,,0000,0000,0000,,My work has a potential for evolution-- Dialogue: 0,0:04:25.39,0:04:27.76,Default,,0000,0000,0000,,for change and open-endedness-- Dialogue: 0,0:04:27.76,0:04:30.96,Default,,0000,0000,0000,,which, to me, feels resonant with what it\Nis to live a life.